Gaming trends have evolved over time. Some of these games have elements of gore and violence in them, and because those images are not suitable to be seen by children, these games contain age restrictions. The dilemma is that most of the younger audience doesn’t follow those age ratings, causing a serious issue of emotional desensitization in children. The introduction of ID verification in the gaming industry can prevent underage participants from accessing uncensored violent games.
The increase in gaming trends
The Internet is no doubt one of the propitious inventions in the history of civilization and gaming has emerged as a profitable demand by the younger public. The gaming industry is reported to have grown more in the covid-19 period, setting a new record of $56.9 according to the NPD Group, and is now evaluated to be bigger than Hollywood. No doubt gaming increases the cognitive intelligence of the individual playing it, but the rising interest of the younger generation in video gaming becomes a problem when they try to reach out to content having violent imagery, sexual content, and gore elements in them and is considered inappropriate for the minors.ID verification can protect children from emotional desensitization caused by playing age-restricted violent video games.
Correlation of aggressive behavior with violent video games
It is seen that playing video games has positive relation towards producing a decrease in empathetic behavior and an increase of aggressive emotions in children. The continuous exposure to violent games creates a lack of empathy and causes emotional desensitization in children. Short-term hostile attribution bias is another side effect of these violent games. Because these games are played from a first-person perspective, the active environment in these games arouses aggressive behavior in children and as the violent acts are rewarded in these games, the reenactment to those aggressive emotions isn’t considered unethical to them. Playing violent video games promotes more negative emotions than watching those violent video games. It is found that the students involved in the school shooting on April 10, 1999, and killing 21 students and a teacher, as a result, had a habit of playing violent games, showing a plain case of how critical age control should be taken in the gaming field.
What’s the reason?
The main reason behind this catastrophe is the unsatisfactory parental control over children and the mediocre strategies for blocking age-restricted access taken by the gaming industries. The use of age restriction checkboxes is insufficient to control the access of underaged audiences to adult content, as anyone can mark those checkboxes and the system is not accurately confirming whether the people signing up to those platforms are genuinely belonging to the age groups they are claiming to be. To control these breaches, there is a dire need for an ID verification system on those confirmation checks which can confirm the age of the participants before giving them the access, endorsed to a certain age group. A proper ID verification system is pivotal in protecting the children from the negative impacts and experiences that they may face when reaching for age-restricted violent games.
In simple words, what is identity verification? It is confirming the true identity of an individual if the person is what they claim to be. The AI-powered ID verification is done through 3D mapping, depth analysis, and skin texture and liveness detection. Computer intelligence determines whether the identity of the person is legit by using different mechanisms like facial recognition and online ID document verification.
Along with many other fields, identity verification can also prove fruitful in the gaming industry, because our main concern here is providing authentic Identity verification for online gaming platforms, and the use of artificial intelligence in user identification is far better than using simple checkboxes for player’s identity. In this way, controlled access to the adult gaming platform will be granted based on the age verification results produced by the system.
How ID verification can help in the reduction of desensitization of underage children playing violent games
The help of ID verification is crucial in the concerned manner of emotional desensitization of the children approaching R-rated games containing violent content.
With the use of artificial intelligence along with the integration of multi-factor authentication, we can develop a system providing authentic ID verification by screening users’ faces and scanning their identity documents. The DOB of the users will be scanned from their ID cards and will be verified from the system. The users’ faces will be screened and compared with the picture provided in the identity cards with 3D depth sensing, which will then determine the depth, texture, and features of the face captured in the selfie image. The use of further human intelligence for generating correct outputs can be used.